Jim Ling / Dreadjim · Executive Producer · Game Product Director · Head of Studio
Years of hands-on visual work inform how I read a brief, set a creative direction and understand audience appeal.
In this case study +
The foundation
Illustration, concept art and entertainment assets across client-led creative production. Listening to what a client needs, finding the visual idea and making it communicate remain central to my work.
From individual craft to studio delivery
I founded Lionheart Studio and developed the team, client relationships and production systems behind 200+ studio client projects. The milestones shown document studio delivery; the broader personal illustration and entertainment archive will be expanded with selected original samples.
Creative practice · Client understanding · Studio delivery
Let’s discuss the work.
Discuss a leadership role or a game-production challenge. Include your company, priorities and timeframe.